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// Session Observer Handler managing observer instances.

#include "session/session_observer_handler.h"
#include "session/session_observer_interface.h"

namespace mozc {
namespace session {

typedef vector<SessionObserverInterface *>::iterator ItObservers;

SessionObserverHandler::SessionObserverHandler() {}
SessionObserverHandler::~SessionObserverHandler() {
  // TODO(komatsu):  Need finalizing?
}

void SessionObserverHandler::AddObserver(SessionObserverInterface *observer) {
  observers_.push_back(observer);
}

void SessionObserverHandler::EvalCommandHandler(
    const commands::Command &command) {
  for (ItObservers it = observers_.begin(); it != observers_.end(); ++it) {
    (*it)->EvalCommandHandler(command);
  }
}

void SessionObserverHandler::Reload() {
  for (ItObservers it = observers_.begin(); it != observers_.end(); ++it) {
    (*it)->Reload();
  }
}

}  // namespace session
}  // namespace mozc
